![]() With rooms moving around, the items you want will be in different places each time and you might not find the right item before you need it. It’s layout is randomly generated whenever you start a new game, making each time you play feel like a unique experience. SCP – Containment Breach Mobile manages to create a terrifying atmosphere that will leave you unnerved as you race around the facility. The only way to escape is to reload your save file, another reason to save often. Sometimes a space will be wide enough to enter, but not to leave. One of the most common bugs I encountered was getting stuck on an environmental object. The gamer’s objective is to escape while avoiding the SCPs, but glitches are just as much of a threat. You’ll likely die repeatedly early on while you get used to everything so it’s important to save often. You will blink automatically if the bar goes down to refill, but it could happen at the wrong moment. If you blink, it can move quickly towards you. The first SCP you come across can only move when you aren’t looking. This is an important button you need to remember to use while it’s safe. Besides these controls, there are buttons for sprinting, interacting with objects and doors, and blinking. A joystick appears at the bottom of the screen for you to move around but need to use your other hand to look up and down. Controls for this title can get very messy and frustrating as you get your bearings in the game. SCP- Containment Breach Mobile uses the same story, gameplay, and graphics as the original PC version. It’s possible to play without guides, but the documents can be difficult to read on a small phone screen. You also might need to look up a few guides to understand everything that’s going on. There are unique strategies for each of the creatures you encounter in the game that you can learn through playing and reading documents you find scattered in the levels. The first one you encounter, SCP-173, is known as “The Sculpture” as it’s made of concrete and rebar. Each SCP has a nickname as well as an official SCP number. It’s full of interesting articles about the SCPs featured in the game, but not needed to play. Joonas Rikkonen developed the game based on a website that detailed fictional stories about the SCP Foundation, which contains and researches strange and sometimes supernatural events and creatures. The story behind the original game is very complicated and can be difficult for newcomers to learn. ![]() Moving the camera and the character get overwhelming in some situations and easily become frustrating.Īnyone familiar with SCP – Containment Breach for the PC will have an easy time adjusting to the mobile version. ![]() Controls can be difficult to get used to at first and only get worse when you need to move quickly. ALOB Games manages to bring all the charm of this title to mobile, and frankly, all the bugs. Players must race through the facility while these creatures hunt them down. SCP – Containment Breach Mobile continues to frighten players with the dangerous “SCP’s” that have escaped containment. And I do not have time to write the rest.ALOB Games brings Joonas Rikkonen’s terrifying 2012 indie survival horror game to mobile. I like the game just because it is a little bit similar to scp containment breach. Finally I do not like the way the character(you) well you know what who cares about this review no one cares so let’s get to the good parts. Second of all scp 173 is not scp 137 but who would care about that anyway scp 173 is stuck in one position until you blink or look away aka when your line of sight is broken and scp 173 does not follow the person neither does scp 173 breathe but that does not matter right well yes but the thing with scp 173 is that when he does not move and you think you’re ok because he does not move when you blink or look away so you look away thinking you will not die poof the jumpscare appears and then the death screen. First of all the game feels like there is no lights and I am trying to see the things that are in this game please add more lights many players want to see things not pitch black. I will start off with the bad things then the good things.
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